package com.iceGame;

import com.badlogic.gdx.math.Rectangle;

public class DestinationObject extends GameObject {

	public Rectangle entrance;
	
	public DestinationObject(float x, float y, float width, float height,float entrX,float entrY,float entrWidth,float entrHeight) {
		super(x, y, width, height);
		entrance = new Rectangle(entrX,entrY,entrWidth,entrHeight);
	}

}
